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Thunderbird Resorts & Casinos - Rizal

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Thunderbird Resorts & Casinos - Rizal

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Thunderbird Resorts & Casinos - Rizal

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30 Spins on Thunderbird at Slots Capital Casino

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Thunderbird Casinos in Little Axe and Shawnee close until April 1st.

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Showgirls and a chef pose with turkeys outside the Thunderbird Hotel and Casino in recognition of Thanksgiving in Las Vegas, Nevada. Sashes read "Ms. Can Can" and "Ms. Mod Squad." November, 1968 [729 x 913]

Showgirls and a chef pose with turkeys outside the Thunderbird Hotel and Casino in recognition of Thanksgiving in Las Vegas, Nevada. Sashes read submitted by MayhemInTheDesert to HistoryPorn [link] [comments]

Thunderbird Casino | Come for Fun...Play to Win

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These are my local OKC Improv instructors. This is an actual commercial for the Thunderbird Casino they just made. "Casino Lady"

These are my local OKC Improv instructors. This is an actual commercial for the Thunderbird Casino they just made. submitted by Badlaundry to oklahoma [link] [comments]

How to get to Thunderbird Resorts and Casinos - Poro Point, La Union

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Here's a music video for a song by my band. Do you guys like? Mashup with the Thunderbirds and Casino.

submitted by voodoopharm to WeAreTheMusicMakers [link] [comments]

The Legend of Pete Bombascinto - awesome mashup music video with the Thunderbirds and Casino!

submitted by voodoopharm to funny [link] [comments]

The Legend of Pete Bombascinto [VID] - bizarre spoken word jazz mashup with clips from Thunderbirds, Casino, and old-school propaganda!

submitted by voodoopharm to mashups [link] [comments]

[Other] These are the top 73 parks in the United States, ranked based on the quality of their coaster collections, as voted by, well... you! This is as close to objective as a ranking will ever get for this. Don't worry, I have some nerdy data to help explain myself.

This post needs a little clarification. Anyway, many of you are aware of the brilliant Vote Coasters project over at Coaster Bot. If not, take a look: https://coasterbot.com/votecoasters-fullresults2020
2699 enthusiasts from across the wrold people ranked every roller coaster they've ever ridden, at an average of 43 coaster credits per voter (116256 total credits). Many of you personally participated in this survey. Their algorithm is extremely clever (https://coasterbot.com/votecoasters-how) - "The community is only permitted to rank roller coasters they’ve actually ridden. This way each roller coasters position in the final results will be as truthful and accurate as possible. By making it easy for lots of people to contribute their lists, Vote Coasters is able to accumulate a large sample which represents everyone! Once the community has voted, the numbers are crunched. Our method involves directly comparing the rank of two individual roller coasters across all of the submitted lists. As Vote Coasters makes direct comparisons between individual roller coasters, the poll is not a popularity contest. Even obscure roller coasters that few people have had the chance to ride yet can do well!"
I have taken this data and created a point system for coasters that's directly linked to their ranking on Vote Coasters 2020. The #1 ranking, Steel Vengeance, is worth 500 points. [Zadra's second and would be worth 499 points, but it's not in the US] #3, Lightning Rod, gets 498 points. El Toro gets 497 points and so on, all the way down to La Vibora in 499th place, earning only 2 points for its park. Any coaster under the top 500 (such as Corkscrew at Cedar Point) is worth zero points. This weeds out kiddie coasters and terrible coasters from factoring into a park's collection quality. Basically, crappy coasters add zero points to a park's total points, while excellent coasters are worth way more points than mid-tier ones. For coasters with two tracks, such as Gemini or Lightning Racer, I only counted points for the best of the two tracks. My spreadsheet showing the point values for all 256 American coasters in the top 500 is here: https://docs.google.com/spreadsheets/d/10aaS1f8CptsXEvUSqE2-VUtal-Od9gim-x8rT7xkT8M/edit?usp=sharing
I have added all of the points for the coasters in all of the 73 American amusement parks that house at least one global top 500 roller coaster. I ranked the earned point totals for all 73 parks. (That's how I got to a "Top 73!") For those like me who care exclusively about coasters and collecting quality credits and nothing else, I think this is an EXCELLENT way to prioritize future amusement park trips based on the quality of each park's overall coaster collection. Without further ado, here's what you want to see:

1 (4149 points): Cedar Point - Sandusky, OH

17 coasters

1 - Steel Vengeance (2018, RMC IBox)
8 - Maverick (2007, Intamin Blitz)
28 - Millennium Force (2000, Intamin Giga)
33 - Top Thrill Dragster (2003, Intamin Accelerator)
105 - Raptor (1994, B&M Invert)
113 - Magnum XL-200 (1989, Arrow Hyper)
140 - Gatekeeper (2013, B&M Wing)
173 - Valravn (2016, B&M Dive)
260 - Rougarou (1996, B&M Floorless)
324 - Gemini (1978, Arrow Dueling SCS)
325 - Wicked Twister (2002, Intamin Impulse)
363 - Blue Streak (1964, PTC Woodie)
491 - Iron Dragon (1987, Arrow Suspended)
Unranked: Cedar Creek Mine Ride, Corkscrew, Wilderness Run, Woodstock Express
Average coaster ranking: 260.67/500

2 (3704 points): Six Flags Magic Mountain - Valencia, CA

19 coasters

17 - Twisted Colossus (RMC IBox Quasi Mobius)
26 - X2 (2002, Arrow 4th Dimension)
64 - Tatsu (2006, B&M Flyer)
131 - Full Throttle (2013, Premier Rides Sky Rocket III)
203 - Batman The Ride (1994, B&M Invert)
214 - Apocalypse the Ride (2009, GCI Woodie)
216 - Riddler's Revenge (1998, B&M Stand-Up)
219 - Goliath (2000, Giovanola Mega)
289 - West Coast Racers (2020, Premier Rides Quasi Mobius)
312 - Scream! (2003, B&M Floorless)
342 - Superman: Escape from Krypton (1997, Intamin Freefall)
409 - New Revolution (1976, Schwarzkopf Steel)
413 - Ninja (1988, Arrow Suspended)
455 - Viper (1990, Arrow Looper)
Unranked: Canyon Blaster, Gold Rusher, Magic Flyer, Road Runner Express, Speedy Gonzales Hot Rod Racers
Average coaster ranking: 305.79/500

3 (2735 points): Kings Island - Mason, OH

14 coasters

43 - Mystic Timbers (2017, GCI Woodie)
52 - Diamondback (2009, B&M Hyper)
65 - Orion (2020, B&M Giga)
106 - Banshee (2014, B&M Invert)
116 - Beast (1979, KECO Woodie)
275 - Flight of Fear (1996, Premier Rides LIM Dark Ride)
294 - Bat (1993, Arrow Suspended)
383 - Backlot Stunt Coaster (2005, Premier Rides Steel)
440 - Racer (1972, PTC Dueling Woodie)
Unranked: Adventure Express, Flying Ace Aerial Chase, Great Pumpkin Coaster, Invertigo, Woodstock Express
Average coaster ranking: 305.29/500

4 (2722 points): Six Flags Great America - Gurnee, IL

15 coasters

56 - Goliath (2014, RMC Topper Woodie)
107 - Maxx Force (2019, S&S Launch)
123 - Raging Bull (1999, B&M Hyper)
179 - Batman The Ride (1992, B&M Invert)
229 - X-Flight (2012, B&M Wing)
243 - Viper (1995, SFGA Cyclone)
268 - Superman - Ultimate Flight (2003, B&M Flyer)
330 - American Eagle (1981, Intamin Dueling Woodie)
375 - Vertical Velocity (2001, Intamin Impulse)
378 - Whizzer (1976, Schwarzkopf Speed Racer)
Unranked: Dark Knight, Demon, Joker, Little Dipper, Sprocket Rockets
Average coaster ranking: 327.07/500

5 (2540 points): Hersheypark - Hershey, PA

14 coasters

14 - Skyrush (2012, Intamin Wing)
60 - Storm Runner (2004, Intamin Accelerator)
85 - Candymonium (2020, B&M Hyper)
134 - Fahrenheit (2008, Intamin Multi-Inversion)
152 - Great Bear (1998, B&M Invert)
200 - Lightning Racer (2000, GCI Dueling Woodie)
402 - Sooperdooperlooper (1977, Schwarzkopf Looping Speedracer)
421 - Comet (1946, PTC Woodie)
Unranked: Cocoa Cruiser, Laff Trakk, Sidewinder, Trailblazer, Wild Mouse, Wildcat
Average coaster ranking: 311.53/500

6 (2386 points): Six Flags Great Adventure - Jackson, NJ

12 coasters

4 - El Toro (2006, Intamin Prefab Woodie)
68 - Nitro (2001, B&M Hyper)
108 - Kingda Ka (2005, Intamin Accelerator)
146 - Bizarro (1999, B&M Floorless)
193 - Batman The Ride (1993, B&M Invert)
259 - Superman - Ultimate Flight (B&M Flyer)
417 - Green Lantern (2011, B&M Stand-Up)
427 - Joker (2016, S&S Free Spin)
Unranked: Dark Knight, Harley Quinn Crazy Train, Runaway Mine Train, Skull Mountain
Average coaster ranking: 301.83/500

7 (2070 points): Six Flags Over Georgia - Austell, GA

10 coasters

59 - Goliath (2006, B&M Hyper)
69 - Twisted Cyclone (2018, RMC IBox)
197 - Batman The Ride (1997, B&M Invert)
199 - Mind Bender (1978, Schwarzkopf Steel)
256 - Superman - Ultimate Flight (2002, B&M Flyer)
313 - Georgia Scorcher (1999, B&M Stand-Up)
360 - Dare Devil Dive (2011, Gerstlauer Euro-Fighter)
485 - Great American Scream Machine (1973, PTC Woodie)
Unranked: Blue Hawk, Dahlonega Mine Train, Joker Funhouse Coaster
Average coaster ranking: 312.55/500

8 (2031 points): Busch Gardens Williamsburg - Williamsburg, VA

8 coasters

76 - Alpengeist (1997, B&M Invert)
80 - Apollo's Chariot (1999, B&M Hyper)
112 - Griffon (2007, B&M Dive)
183 - Verbolten (2012, Zierer Launch)
288 - Loch Ness Monster (1978, Arrow Looper)
352 - InvadR (2017, GCI Woodie)
385 - Tempesto (2015, Premier Rides Sky Rocket)
Unranked: Grover's Alpine Express
Average coaster ranking: 210.86/500

9 (2013 points): Busch Gardens Tampa - Tampa, FL

9 coasters

44 - Montu (1996, B&M Invert)
90 - Kumba (1993, B&M Sitting)
109 - Cheetah Hunt (2011, Intamin Blitz)
114 - SheiKra (2005, B&M Dive)
317 - Tigris (2019, Premier Rides Sky Rocket)
405 - Cobra's Curse (2016, Mack X-Treme Spinning)
415 - Scorpion (1980, Schwarzkopf Silverarrow)
Unranked: Air Grover, Sand Serpent
Average coaster ranking: 277.11/500

10 (1855 points): Dollywood - Pigeon Forge, TN

9 coasters

3 - Lightning Rod (RMC Launched Topper)
119 - Thunderhead (2004, GCI Woodie)
185 - Tennessee Tornado (1999, Arrow Looper)
232 - Wild Eagle (2012, B&M Wing)
279 - Mystery Mine (2007, Gerstlauer Euro-Fighter)
362 - Firechaser Express (2014, Gerstlauer Family Coaster)
472 - Dragonflier (2019, Vekoma SFC)
Unranked: Blazing Fury, Whistle Punk Coaster
Average coaster ranking: 294.67/500

11 (1819 points): Carowinds - Charlotte, NC

14 coasters

5 - Fury 325 (2015, B&M Giga)
84 - Afterburn (1999, B&M Invert)
93 - Copperhead Strike (2019, Mack Launch)
110 - Intimidator (2010, B&M Hyper)
394 - Nighthawk (2004, Vekoma Flying Dutchman)
Unranked: Carolina Cyclone, Carolina Goldrusher, Flying Cobras, Hurler, Kiddy Hawk, Ricochet, Vortex, Wilderness Run, Woodstock Express
Average coaster ranking: 370.43/500

12 (1795 points): Six Flags Fiesta Texas - San Antonio, TX

10 coasters

37 - Iron Rattler (2013, RMC IBox)
47 - Wonder Woman Golden Lasso Coaster (2018, RMC Raptor)
137 - Superman Krypton Coaster (2000, B&M Floorless)
250 - Goliath (2008, B&M Invert)
314 - Poltergeist (1999, Premier Rides Launch)
426 - Batman The Ride (2015, S&S Free-Spin)
Unranked: Boomerang, Pandemonium, Road Runner Express, Streamliner Coaster
Average coaster ranking: 321.10/500

13 (1739 points): Knott's Berry Farm - Buena Park, CA

10 coasters

45 - GhostRider (1998, CCI Woodie)
66 - Xcelerator (2002, Intamin Accelerator)
167 - HangTime (2018, Gerstlauer Infinity)
191 - Silver Bullet (2004, B&M Invert)
340 - Montezooma's Revenge (1998, Schwarzkopf Shuttle Loop)
458 - Sierra Sidewinder (2007, Mack Spinning)
Unranked: Coast Rider, Jaguar!, Pony Express, Timberline Twister
Average coaster ranking: 326.70/500

14 (1715 points): Kings Dominion (Doswell, VA)

12 coasters

20 - Twisted Timbers (2018, RMC IBox)
21 - Intimidator 305 (2010, Intamin Giga)
153 - Dominator (2008, B&M Floorless)
300 - Flight of Fear (1996, Premier Rides Launch)
416 - Racer 75 (1975, PTC Dueling Woodie)
422 - Backlot Stunt Coaster (2006, Premier Rides Steel)
460 - Grizzly (1982, PTC Woodie)
Unranked: Anaconda, Apple Zapple, Avalanche, Great Pumpkin Coaster, Woodstock Express
Average coaster ranking: 359.54/500

15 (1710 points): Six Flags Over Texas (Arlington, TX)

13 coasters

70 - New Texas Giant (2011, RMC IBox)
129 - Mr. Freeze Reverse Blast (1998, Premier Rides Shuttle Loop)
189 - Shock Wave (1978, Schwarzkopf Looper)
207 - Titan (2001, Giovanola Mega)
251 - Batman The Ride (1999, B&M Invert)
452 - Joker (2017, S&S Free-Spin)
499 - La Vibora (1986, Intamin Swiss Bob)
Unranked: Judge Roy Scream, Mini Mine Train, Pandemonium, Runaway Mine Train, Runaway Mountain, Wile E. Coyote's Grand Canyon Blaster
Average coaster ranking: 369.00/500

16 (1666 points): Silver Dollar City - Branson, MO

7 coasters

18 - Outlaw Run (2013, RMC Topper Woodie)
49 - Time Traveler (2018, Mack Xtreme Spinning)
162 - Wildfire (2001, B&M Sitting)
177 - Powder Keg: A Blast in the Wilderness (1999, Premiere Rides/S&S Hybrid)
433 - Thunderation (1993, Arrow Mine Train)
Unranked: Fire in the Hole, Grand Exposition Coaster
Average coaster ranking: 262.71/500

17 (1646 points): Kennywood - West Mifflin, PA

8 coasters

32 - Phantom's Revenge (1991, Arrow/Morgan Hyper)
117 - Steel Curtain (2019, S&S Steel)
261 - Thunderbolt (1924, Andy Vettel/NADC Woodie)
270 - Jack Rabbit (1920, John A. Miller Woodie)
290 - Sky Rocket (2010, Premier Rides Sky Rocket)
390 - Racer (1927, John. A Miller Mobius Woodie)
Unranked: Exterminator, Lil' Phantom
Average coaster ranking: 295.00/500

18 (1605 points): Holiday World - Santa Claus, IN

5 coasters

6 - The Voyage (2006, Gravity Group Woodie)
82 - Thunderbird (2015, B&M Launched Wing)
141 - Legend (2000, CCI Woodie)
170 - Raven (1995, CCI Woodie)
Unranked: Howler
Average coaster ranking: 179.80/500

19 (1367 points): Six Flags St. Louis - Eureka, MO

9 coasters

132 - Mr. Freeze Reverse Blast (1998, Premier Rides Shuttle Loop)
156 - American Thunder (2008, GCI Woodie)
211 - Batman The Ride (1995, B&M Invert)
283 - Boss (2000, CCI Woodie)
356 - Screamin' Eagle (1976, PTC Woodie)
Unranked: Boomerang, Ninja, Pandemonium, River King Mine Train
Average coaster ranking: 348.67/500

20 (1358 points): SeaWorld Orlando - Orlando, FL

5 coasters

35 - Mako (2016, B&M Hyper)
102 - Manta (2009, B&M Flyer)
128 - Kraken (2000, B&M Floorless)
381 - Journey to Atlantis (1998, Mack Water Coaster)
Unranked: Super Grover's Box Car Derby
Average coaster ranking: 229.20/500

21 (1205 points): California's Great America - Santa Clara, CA

9 coasters

39 - RailBlazer (2018, RMC Raptor)
72 - Gold Striker (2013, GCI Woodie)
187 - Flight Deck (1993, B&M Invert)
Unranked: Demon, Grizzly, Lucy's Crabbie Cabbies, Patriot, Psycho Mouse, Woodstock Express
Average coaster ranking: 366.44/500

22 (1190 points): Kentucky Kingdom - Louisville, KY

6 coasters

19 - Storm Chaser (2016, RMC IBox)
58 - Lightning Run (2014, Chance Rides Hyper GT-X)
355 - Kentucky Flyer (2019, Gravity Group Woodie)
382 - Thunder Run (1990, Dinn Corporation Woodie)
Unranked: Roller Skater, T3
Average coaster ranking: 302.33/500

23 (1166 points): Six Flags New England - Agawam, MA

12 coasters

22 - Wicked Cyclone (2015, RMC IBox)
29 - Superman the Ride (2000, Intamin Hyper)
286 - Batman - The Dark Knight (2002, B&M Floorless)
Unranked: Catwoman's Whip, Flashback, Goliath, Gotham City Gauntlet Escape from Arkham Asylum, Great Chase, Joker, Pandemonium, Riddler Revenge, Thunderbolt
Average coaster ranking: 403.08/500

24 (1157 points): Six Flags Discovery Kingdom - Vallejo, CA

10 coasters

98 - Joker (2016, RMC IBox)
163 - Medusa (2000, B&M Floorless)
304 - Flash: Vertical Velocity (2001, Intamin Impulse)
307 - Superman Ultimate Flight (2012, Premier Rides Sky Rocket)
476 - Batman The Ride (2019, S&S Free-Spin)
Unranked: Boomerang Coast to Coaster, Cobra, Harley Quinn Crazy Coaster, Kong, Roadrunner Express
Average coaster ranking: 384.80/500

25 (1060 points): Dorney Park & Wildwater Kingdom - Allentown, PA

7 coasters

151 - Talon (2001, B&M Invert)
181 - Steel Force (1997, Morgan Hyper)
215 - Hydra the Revenge (2005, B&M Floorless)
397 - Possessed (2008, Intamin Impulse)
Unranked: Thunderhawk, Wild Mouse, Woodstock Express
Average coaster ranking: 349.14/500

26 (957 points): Worlds of Fun (7 coasters, 3 ranked)

27 (902 points): Knoebels (6 coasters, 4 ranked)

28 (855 points): SeaWorld San Antonio (6 coasters, 3 ranked)

29 (827 points): Universal Studios Florida (4 coasters, 3 ranked)

30 (816 points): Islands of Adventure (4 coasters, 2 ranked)

31 (816 points): Six Flags America (9 coasters, 4 ranked)

32 (704 points): Valleyfair! (8 coasters, 3 ranked)

33 (703 points): Mt. Olympus (5 coasters, 3 ranked)

34 (685 points): Silverwood (6 coasters, 3 ranked)

35 (682 points): Lagoon (10 coasters, 3 ranked)

36 (652 points): Disneyland (4 coasters, 3 ranked)

37 (584 points): Lake Compounce (5 coasters, 2 ranked)

38 (564 points): Indiana Beach (5 coasters, 4 ranked)

39 (481 points): Nickelodeon Universe New Jersey (5 coasters, 3 ranked)

40 (455 points): Six Flags Darien Lake (8 coasters, 2 ranked)

41 (430 points): Waldameer (5 coasters, 1 ranked)

42 (398 points): Michigan's Adventure (6 coasters, 1 ranked)

43 (390 points): Kemah Boardwalk (1 coaster, 1 ranked)

44 (389 points): Adventureland Iowa (5 coasters, 2 ranked)

45 (365 points): Alabama Adventure (2 coasters, 1 ranked)

46 (361 points): Magic Kingdom (4 coasters, 3 ranked)

47 (347 points): Disney's Hollywood Studios (2 coasters, 2 ranked)

48 (340 points): Fun Spot America Kissimmee (4 coasters, 1 ranked)

49 (323 points): Disney's Animal Kingdom (1 coaster, 1 ranked)

50 (288 points): Luna Park (6 coasters, 1 ranked)

51 (275 points): Santa Cruz Beach Boardwalk (3 coasters, 1 ranked)

52 (273 points): Disney California Adventure Park (2 coasters, 1 ranked)

53 (268 points): Fun Spot America Orlando (3 coasters, 1 ranked)

54 (259 points): ZDT's Amusement Park (1 coaster, 1 ranked)

55 (258 points): SeaWorld San Diego (4 coasters, 2 ranked)

56 (239 points): Playland's Castaway Cove (4 coasters, 1 ranked)

57 (224 points): Beech Bend (3 coasters, 1 ranked)

58 (216 points): Universal Studios Hollywood (2 coasters, 1 ranked)

59 (206 points): Quassy Amusement Park (2 coasters, 1 ranked)

60 (195 points): Sesame Place (2 coasters, 1 ranked)

61 (175 points): Great Escape (6 coasters, 1 ranked)

62 (158 points): Buffalo Bill's Resort & Casino (1 coaster, 1 ranked)

63 (156 points): Galveston Island Historic Pleasure Pier (1 coaster, 1 ranked)

64 (151 points): Bay Beach Amusement Park (1 coaster, 1 ranked)

65 (137 points): Adventuredome (2 coasters, 1 ranked)

66 (127 points): Morey's Piers (7 coasters, 1 ranked)

67 (98 points): Casino Pier (3 coasters, 1 ranked)

68 (97 points): Nickelodeon Universe Minnesota (5 coasters, 1 ranked)

69 (93 points): Frontier City (5 coasters, 1 ranked)

70 (37 points): Adventureland New York (2 coasters, 1 ranked)

71 (17 points): Lakemont Park (3 coasters, 1 ranked)

72 (12 points): Conneaut Lake Park (2 coasters, 1 ranked)

73 (8 points): Belmont Park (1 coaster, 1 ranked)

If any coaster YouTube channel wants to use this data to fuel an idea for a new video (sup Airtime Thrills or Coaster Studios or, you know, COASTER BOT!), please feel free! 100% of the credit goes to Coaster Bot for helping me compile this ranking.
submitted by Turkeyslam to rollercoasters [link] [comments]

1963 Thunderbird at the Thunderbird.

1963 Thunderbird at the Thunderbird. submitted by 5_Frog_Margin to vegas [link] [comments]

[Let's build] d100 events caused by magical manifestations/creatures/beings that happen in a Modern City.

Hey everyone! I'm trying to put together a game where my players will be apart of an organization that protects the human world (or really just the city they'll be playing in) from otherworldly/magical/etc. threats. The city seems to be a focal point for strange occurrences, magical creatures and beings, portals, etc. If anyone remembers Special Unit 2 from the early 00's, it's like that. (Man I loved that show.) And this is the map I'm using, just changing the name but the layout and places of interest are mostly staying the same.
Edit: Wow! Thanks guys! Totally didn't expect this to get as many as it did, this is a wealth of sidequests. Thank you so much! If you want to check out SU2 I'm pretty sure there are some episodes on YouTube. Its heavy on the cheese and it'll be really dated by today's standards but it was a good time.
  1. A connection to the Feywild has happened in one of the city parks. An elf finds his way through and finds it entertaining to enlarge small animals.
  2. Thieves have stolen an artifact from the history museum, reanimating a mummy in one of the exhibits.
  3. An unusual amount of sharks have been seen near the docks. Boats are being attacked by Sahuagin raiders.
  4. A surge of chaotic magic bursts and causes the creation of multiple Mephits. (Depending on location)
  5. An edgy teen visits a graveyard to perform a necromantic ritual. He doesnt know that the "spell book" he has actually contains an incantation that raises several undead and is now in over his head.
  6. A dead body found, torn apart, all signs point to someone summoning a low level demon and using it as the murder weapon.
  7. Somebody figured out how to brew love potions and now they are selling them on the streets.
  8. A portal to the elemental plane of water opened in the city's water supply. Now wild water elementals are pouring out of showers, sinks, and fountains.
  9. A skyscraper acquires an elemental spirit. The movements start off so subtle that they could be mistaken for the wind, but they become stranger and stronger with each passing day.
  10. Zoo animals begin take on dire traits and break out their enclosures.
  11. Goodberries become an invasive plant through runners, never flower, never fruit, just keep branching out.
  12. Turns out the royal family were lizardfolk.
  13. An a little person (Halfling arcane trickster) is hitting up all the casinos.
  14. A cleric poses as the second coming of christ, oh he also caused covid 19.
  15. An artificer constructing his own personal army of modrons.
  16. Strange events in a swimming pool, several people have died by drowning (Water Weirds).
  17. Rust monster moves into a construction site, eats and rusts the supports and the workers equipment.
  18. The Native American Thunderbird is finally spotted, its a Roc.
  19. Boogey man sighted by many families. An Oni is skulking between houses, looking for something or someone.
  20. Monsters take up residence in an abandoned circus. Medusa in the house of mirrors. Rakshasa tending to tigers. An ogre in the strongman tent. A hag in the psychics caravan.
  21. Kraken spotted near the mariana trench.
  22. Running of the bull - a famous giant bull statue is turned into a gorgon and roams the streets.
  23. A wizard has become a modern day frankenstein, constructing a flesh golem.
  24. The gargoyles of a famous landmark come to life at night.
  25. Duergar have been building tunnels in the underground and taking the tracks to increase their metal stores.
  26. A dryad protects a park after witnessing too many people littering in its home.
  27. A young shadow dragon takes offense at all the lights at night, ruining it's stealth and plans.
  28. Barlgura takes a woman hostage and climbs to the top of a skyscraper.
  29. A Bulette is reaking havoc on a nearby junction. The cars are disturbing its young.
  30. Some jackass decided to magically enlarge a chicken so he can have bigger drumsticks. The spell worked, in fact it worked too well. The chicken's the size of an allosaurus and is rampaging down town!
  31. The low income tenement housing is a blaze and the fire departments are having a terrible time putting out the flames ... largely due to the presence of an accidentally summoned fire elemental. Thankfully the elemental will return to the Plane of Fire in an hour when the spell ends.
  32. A real live dinosaur walks through the screen at a viewing of Jurassic Park.
  33. A few real zombies turn up in the middle of a walking dead (costume party / filming / LARP).
  34. A group of adventurers walk through a portal. They end up attacking a group of larpers.
  35. Dinosaur skeleton at a museum animates.
  36. Men are disappearing around the (canals, docks, river, etc). Mermaids are luring them into the water.
  37. Giant rats in someone's basement.
  38. Terracotta soldiers at a museum animate.
  39. Statues around the city have begun animating seemingly at random.
  40. A group of pixies has developed a fascination with cars and keep stealing parts from them.
  41. 3 people have gone missing on the 39th floor of the Enigma Enterprises office on 11th street. The building is only 35 stories tall.
  42. The public library’s chief librarian just won her 1,402nd consecutive Employee of the Month award.
  43. A local graffiti artist has starting to use a new tag that incorporates a design they saw in a museum exhibit on ancient writings. These tags begin acting as portals to... elsewhere.
  44. A grafitti artist who has been illegaly spraying his art work around the city has suddenly started incorperating dangerous runes into his art that have several anomulous effects (like low gravity in an area or being part of a summoning ritual).
  45. An amusement park has to shut down the log flume and other water rides due to an infestation of water weirds.
  46. A subway tunnel collapses and traps a subway train after a portal opens and releases a Purple Worm into the tunnel, weakening the ceiling. Luckily another portal opened up soon thereafter and the purple worm was transported back to whichever fantasy world it came from.
  47. A user posted the true name of a powerful demon on an old forum, and cultists are trying to steal the forum's retired servers from a warehouse before the data is overwritten.
  48. A local shut in has accidentally started and broken a contract with a brownie
  49. A blink dog is making a habit of stealing dog toys from dogs at the park
  50. A water elemental gets stuck in the sewers due to the amount of human garbage
  51. A gnome alchemist has been dosing coffee pots in cafes around the city with various potions for entertainment
  52. An elven druid has convinced the local pigeon populace to fight back against corruption in office, targeting a mayoral candidate. the druid is working for another mayoral candidate who is forcing her to work for him by holding her pet familiar hostage
  53. An artificer who came to our world has discovered firearms and has developed the world's first eldritch cannon, as such he is now being hunted by human military agencies that want his prototype
  54. Beans from a bag of beans have somehow been mixed into a shipment of green beans to a grocery store
  55. An annual dwarfism awareness event is populated almost entirely by halflings who entered the modern world illegally
  56. A magical disease that causes those afflicted with it to dance even without music until they eventually collapse from exhaustion
  57. Telepathic conversations are being picked up by cellphone calls, the snippets of audio are indicative of a plan to assassinate city's head of communications
  58. An assistant at the local morgue has been found beaten to death, and several bodies are missing. There are spots of clay all over the morgue, and all the missing bodies are of women between the ages of 18-30. A lonely and insane wizard has created a clay golem and is now using it to find the parts he needs to make a flesh golem bride from himself.
  59. There's been a series of mysterious deaths in the local red light district. Several Johns, and even a few Janes, have been found dead with no obvious cause, the only links between them is that they were all found in a state of undress, and they all had a look of horror on their faces. One of the prostitutes is actually a succubus in disguise, and she has been sucking the souls or her clients.
  60. There's been talk about a changeling in the city who, for a price, will take the form of whoever you request and frame them for various crimes.
  61. The rivalry between the goblin gang, The Sons of Gobbo, and the kobold gang, Tucker's Kobolds, is threatening to escalate to the point of gang warfare. Either peace is to be made between the two gangs, or a crackdown on one or both gangs is required.
  62. A mated pair of wyverns are staking out the local park for a nesting ground. We've got to run off those wyverns before they settle down or else we'll have to call in the national guard... again.
  63. Some poor fool bought what he thought was a monkey's paw, only for it to turn out to be the Hand of Vecna. We need to get it from him before he decides to do something stupid, like actually use it!
  64. An artist's inspiration turns out to be extraplanar in nature, causing their gallery opening to becoming a summoning ritual.
  65. A jewel heist takes a sinister turn as the pieces in question fit into a dangerous artefact. It's a race against time to find the exact location this artefact will be used and stop it.
  66. A building demolition releases Dao who originally carved out the subway system. You've either got to banish them, or offer them something they want more than vengeance.
  67. A tanker needs to be rescued before it can reach port. The cargo manifest points to illegal trafficking of Yuan-ti.
  68. A local crime boss sparks a war in the streets. His motivation is a new found patron that has given him "unique" powers (level 1 spells at best).
  69. Renovations of the university library uncovers tomes of magic causing a Revenge of the Nerds style scenario with pranks played on the local sports teams.
  70. An artist's inspiration turns out to be extraplanar in nature, causing their gallery opening to becoming a summoning ritual.
  71. A jewel heist takes a sinister turn as the pieces in question fit into a dangerous artefact. It's a race against time to find the exact location this artefact will be used and stop it.
  72. A building demolition releases Dao who originally carved out the subway system. You've either got to banish them, or offer them something they want more than vengeance.
  73. A tanker needs to be rescued before it can reach port. The cargo manifest points to illegal trafficking of Yuan-ti.
  74. A local crime boss sparks a war in the streets. His motivation is a new found patron that has given him "unique" powers (level 1 spells at best).
  75. Renovations of the university library uncovers tomes of magic causing a Revenge of the Nerds style scenario with pranks played on the local sports teams.
  76. Someone is putting religious scrolls in the heads of the statues around town. They are coming alive as golems.
  77. A necromancer has set up shop in the Natural History Museum. They tunneled into the back so are in the Human Origins exhibit, but they are headed towards the dinosaur bones.
  78. Someone is making the paintings come alive!
  79. Harpies are nesting in the dome of the Capitol building!
  80. A siren in the river is causing drivers to drive off the bridge.
  81. A bullette has fallen in love with one of the subway trains.
  82. The Botanical Garden has come alive! Awakened trees and myconids and spore servants are causing panic!
  83. If you were in NYC or Kentucky, a dragon has sniffed out the Federal Gold Reserves and is trying to make it his lair.
  84. When you’re in the metro system, which is naturally full of graffiti, one of the graffiti symbols lights up. It’s a rune that’s about to explode.
  85. The newspaper reports that every single McDonald's in the area has a working ice cream machine. It's deemed a miracle by many in the city. The newspaper credits it to hard-working corporate engineers who have perfected the cleaning and disinfection process. You, however, know the real reason. With some investigation, it turns out that the $1 $2 $3 dollar menu has a perfect storm spell coded into the registers. The codes for specific items, when entered in a specific sequence in a customer's order, are actually a conjuration spell that summons a Mimic, and, as we all know, Mimics have a fondness for soft serve.
  86. Lightning/Electric elementals have found junction boxes to be tasty snacks causing blackouts around the city. Remove them so the engineers can fix the grid.
  87. A minotaur has found the "Bull in a China shop" analogy to be racist and is now sitting in said shop and refuses to leave. The owner is distraught, and hesitant to say anything due to the red interior and the possibility of a fight breaking out. Remove the minotaur without causing any damage.
  88. Pixies have found photo bombing models to be the new prank for anyone that wants to be popular. Here's a net, catch them and give them an alternative to photo bombing.
  89. Vampires have been found in front of many Old Town homes, we believe that they are trying to either buy the home or enjoy the look of the neighborhood. In any case, the home owners want you to be there for protection while talking to the vampires.
  90. There are cultists holding rallies in the park. I need you to separate out the ones that can do harm and the ones that are less likely to be harmful. Also they need permits to do that so every one of them gets a ticket.
  91. Some wizard decided s/he was going to set up residence in the middle of the road. S/he said something about ley lines or some such being good there. Stop them from doing so and show them around town so they can find an alternative spot, they'll be a strong ally so work with them please.
  92. Ratmen have been found in the subway system. In order for the population to not explode, I need you to organize them to some degree. Find a representative that can speak for them and bring them here so we can talk.
submitted by FatherMellow to d100 [link] [comments]

Some ideas for the game. Warning: VERY LONG LIST. If you even bother reading all of them tell me your thoughts.

-Allow all vehicles to have engine upgrades.
-Make it so you don't have to do a glitch to change the Nighthawk's trail color.
-There should be a vehicle condition meter that shows you your vehicle's HP in an aircraft and shows you the condition of your tires if you're in a land vehicle
-Allow us to disable a plane's engine in midair again
-Update the Rhino so it looks like an Abrams Main Battle Tank or something and not a Stryker APC.
-The occupants of the Rhino should be completely immune to melee attacks and gunfire, and should take 75% reduced splash damage if the vehicle is hit in the front, 50% if it's hit in the side or on the roof/ceiling, and only 25% if it's hit in the back.
-Make a hangar at the airport that gets used for customizing planes. I do not want to use the helipad, nor do I want the mobile garage gamepass, and going out to the boat customization place just to be able to land properly is kind of ridiculous.
-The missile lock-on speed of the Warhawk and Nighthawk should be the same as that of the Hyper Glider, but especially the Warhawk's speed because it doesn't feel very good for ground attacks.
-Allow us to turn off lock-on entirely on vehicles with missiles so we can just free aim a shot at a target.
-Not vehicle related but put back the ability to place waypoints on the map. I'm guessing they were accidentally removed because of a glitch.
-The location where you get locked on to should change to be relative to the vehicle if you're in a vehicle, not relative to the player.
-Aircraft should play a warning sound when you get locked on to and fired at by homing missiles.
-Fix aircraft hitboxes so hitting them with missiles actually disables them.
-Add chaff and flare countermeasures. Flares unlock missiles that are fired at you and have a 15 second cooldown, while chaff stops you from being locked on to for 10 seconds and has a 20 second cooldown.
-Add a MiG-15. It would essentially be a Falcon but with missiles instead of bombs. They will be like Warhawk missiles, but only dealing 40 damage. Cost would be $1.25 million. Performance would be exactly the same as the Falcon.
-The Nighthawk's stealth mode should have a 30 second cooldown instead of the 15 seconds it has now.
-Turning speed in an aircraft shouldn't be based on FPS but rather on the type of vehicle it is. The Warhawk should have the fastest turns since it's, you know, a fighter jet. I'm tired of losing turning dogfights just because the other guy has better FPS than me and I know I'm not the only one.
-Add the ability to airbrake in a plane.
-The Plane's price should be back to 50k like how it was in Season 1.
-Make the Sniper Rifle deal 50 damage. 40 damage is just way too low.
-You should be able to play audio in the Nightclub from the DJ Booth. Doors to the Nightclub should be open 24/7 but the robbery itself will still have its cooldown time.
-Fix the crashes that happen on some races.
-Make the RPG take 15 seconds to reload and maybe occupy the same slot as a grenade or secondary weapon instead of a primary weapon. It shouldn't fire as fast as it does.
-Change Frostbite so he can't do the jumping thing anymore and has to use normal flight like how he originally was.
-The Jetpack should have an ability that lets its user jump extremely high but consumes 1/3rd of its fuel and has a 15 second cooldown. This jump would be high enough to reach the roof of an average building. It would still retain its flight ability.
-Hot Rod should be able to control the speed he runs at.
-Remove stamina from hero powers like Voltron and Vanta and Raven, which have a limited sprinting time at the time I'm writing this.
-Make the bunker near the airport actually used for something.
-Nerf the amount of damage Titan does to be 15 or 20.
-Inferno's power should deal fire damage, which does 5 DPS and lasts for 4 seconds.
-Buff the range of Phantom's power.
-Bring back the Lazerblade.
-The Lazerblade's color should be able to be chosen by customizing it at the gun store.
-Add weekly discounts on vehicles and customization options, and make certain activities pay double the amount of cash and XP. 1 vehicle goes on discount each week and 5 customization items go on discount. 2 activities pay double. Not only would this be simple to do, but it could keep players interested in playing.
-Remove the minigame cooldown.
-Add a furniture inventory for the apartment so you can store furniture you don't want to place in your apartment, but that you also don't want to sell.
-Open the Mall. Inside the mall there will be various stores where you can buy stuff like furniture for your apartment, larger duffel bags for you to be able to carry more cash in heists, in-game avatar customizations, another gun store that allows you to purchase weapon upgrades (like increased damage, fire rate, clip size, and accuracy,) emotes, gamepasses, and the weekly discounted vehicle. The mall will have some permanent changes for the vehicle. Inside there will be a podium with the vehicle rotating on it and you can go up to it and buy it. For helicopters, however, there will be a helipad on the roof. For planes, there will be a dirt runway behind the mall, very similar to the OG airport. For boats, there will be a small dock on the beach where you can buy the discounted boat and it will have the mall's logo on it. In addition to buying stuff from the mall there will be a heist. In this heist you have to go to the back and open the safe. Inside there will be piles of cash you can steal. It will pay you $10k, or 20k if you are a VIP.
-Make it so you can play on the slot machines and other games in the Casino, and win large amounts of cash from them. You can also rob all the slot machines for $500 each, but you can't rob a machine that's in use. Additionally, the Casino stays open 24/7 and the metal fencing part is moved to be in the hallway that goes to the vault. You still have to hack it open from the front desk, though. The heist cooldown stays just like with the Nightclub, but people can still go in and gamble whenever they want.
-The Thunderbird shouldn't be affected by popped tires in hover mode.
-The Snow Mobile, Rocket Sled, and Light Bike should all be immune to police spikes.
-Allow us to upgrade an aircraft's armor to make it more resistant to gunfire.
-Allow us to upgrade a vehicle's tires to make them more resistant to gunfire.
-The Sniper Rifle and AWP should one-shot car tires to make up for their low fire rate, unless those tires are completely bullet proof. It also makes sense because... well.... they're heavy weapons with high firepower. In real life if you shot a car tire with a sniper it would pop the tire in a single shot and probably damage the wheel as well, depending where the bullet hits.
-The Sniper Rifle and AWP should be able to hit headshots to deal 25 extra damage.
-All other weapons that don't currently have extra damage for headshots should do 50% increased damage on a headshot, with the exception of explosives.
-Grenades should be nerfed to deal 49 damage. Why do they deal as much damage as a tank shell??
-Add a tank destroyer that ignores any explosive protection on other vehicles, and deals 90 damage in a shot with increased splash radius, but has no turret. Just a mounted gun aimed forwards and able to move limitedly up and down and side to side.
-The Rhino's cannon should be able to zoom in like a sniper rifle to hit long range targets.
-Make it so that players with flying powers actually take damage every time you get a direct hit on them with the Rhino's cannon.
-Fix blank hitmarkers.
-Add a helmet you can wear that protects you from 10% of damage taken and allows you to toggle thermal vision on and off. Thermal vision turns most of your screen dark but allows you to see other players through walls for a limited distance and even see them if they are invisible. Players would have a bright orange silhouette. The only thing immune to thermal vision would be Frostbite because, well, he's cold, and thermal vision uses heat to see things. Once you buy this helmet you keep it forever and can put it on/take it off whenever you want. It costs $100k.
-Allow us to remove Body Armor without resetting character.
-Allow us to reset our avatar's entire appearance without resetting. This includes removing prison, cop and superpower clothes, removing the weird thing Titan does to your head, and resetting your avatar's skin color (like when you get burned in the Pyramid and your skin becomes charred black or when you use Phantom's power and you become completely green.)
-Add a gas mask that makes you not take damage while in a cloud of Tear Gas for a limited time. Each mask lasts for 1 minute and costs 5k. It shows a time meter on your screen while you are wearing it.
-Add a weaponized boat of some kind.
-Add a submarine.
-Add a casubmarine hybrid with missiles.
-Make the underwater area actually interesting or at least just let players go underwater.
-Improve loading times if possible.
-Make it so that structures like the Pyramid and certain details on the city buildings actually render in when the player is far away, so long as their device can handle it.
-Make the Vehicle Radio a standard feature on all vehicles and give anybody who bought the gamepass $500k after taking the gamepass offsale.
-Add a badge called "Piracy. It's a crime." for completing every heist and mini-heist in the city.
submitted by LegendNomad to MadCityOfficial [link] [comments]

What's happening in Vegas this week

Please add anything I missed...
*Ongoing: Golden Knights Food Drive
*Monday: Thunderbirds Fly-Over
*Monday: Dia de los Muertos
*Tuesday: Election Day
*Wednesday: Senior Expo
*Friday: Japanese Drum Demonstration
*Friday: Free Drive-In Movie--Black Panther
*Friday: Friday Night Food Trucks
submitted by MsKim to vegas [link] [comments]

MAME 0.218

MAME 0.218

It’s time for MAME 0.218, the first MAME release of 2020! We’ve added a couple of very interesting alternate versions of systems this month. One is a location test version of NMK’s GunNail, with different stage order, wider player shot patterns, a larger player hitbox, and lots of other differences from the final release. The other is The Last Apostle Puppetshow, an incredibly rare export version of Home Data’s Reikai Doushi. Also significant is a newer version Valadon Automation’s Super Bagman. There’s been enough progress made on Konami’s medal games for a number of them to be considered working, including Buttobi Striker, Dam Dam Boy, Korokoro Pensuke, Shuriken Boy and Yu-Gi-Oh Monster Capsule. Don’t expect too much in terms of gameplay though — they’re essentially gambling games for children.
There are several major computer emulation advances in this release, in completely different areas. Possibly most exciting is the ability to install and run Windows NT on the MIPS Magnum R4000 “Jazz” workstation, with working networking. With the assistance of Ash Wolf, MAME now emulates the Psion Series 5mx PDA. Psion’s EPOC32 operating system is the direct ancestor of the Symbian operating system, that powered a generation of smartphones. IDE and SCSI hard disk support for Acorn 8-bit systems has been added, the latter being one of the components of the BBC Domesday Project system. In PC emulation, Windows 3.1 is now usable with S3 ViRGE accelerated 2D video drivers. F.Ulivi has contributed microcode-level emulation of the iSBC-202 floppy controller for the Intel Intellec MDS-II system, adding 8" floppy disk support.
Of course there are plenty of other improvements and additions, including re-dumps of all the incorrectly dumped GameKing cartridges, disassemblers for PACE, WE32100 and “RipFire” 88000, better Geneve 9640 emulation, and plenty of working software list additions. You can get the source and 64-bit Windows binary packages from the download page (note that 32-bit Windows binaries and “zip-in-zip” source code are no longer supplied).

MAME Testers Bugs Fixed

New working machines

New working clones

Machines promoted to working

Clones promoted to working

New machines marked as NOT_WORKING

New clones marked as NOT_WORKING

New working software list additions

Software list items promoted to working

New NOT_WORKING software list additions

Source Changes

submitted by cuavas to emulation [link] [comments]

Since we're talking about Mafia IV ideas, here is my concept for a 3-part Mafia IV set between 1977 and 1979.

I've had an idea for a Mafia IV that would be a 3-chapter game, with each one sold and released separately. They would take place in:
Chapter I - The Italian island of Sicily, with the large city of Vucciria (Palermo), as well as towns of Casbach (Mazara del Vallo) and Templi (Agrigento), plus the countryside. March 1977-October 1977.
Chapter II - The city of Las Platas, Aztec (Las Vegas, NV) and its metro area, as well as the Cañon Rojo (Red Rock Canyon) and Lake Draught (Lake Mead) areas, and the McHawkins Army Base. October 1977-May 1978.
Chapter III - Empire Bay, plus the coast of West Guernsey (New Jersey) with the towns of Trunk (Long Branch) and Westport (Atlantic City). February 1979-September 1979.
Story
New features:
-Players can watch fictional TV shows and news (think GTA IV/V, but more serious) on 2 different channels.
Vehicle list:
Cars:
Chapter I
Aero - Lancia Stratos 2-door coupe/targa,
Romana - Lancia Flavia 2-door coupe/convertible,
Tortona - Lancia Fulvia 4-door sedan,
Zeta - Lancia Beta Berlina 4-door fastback,
A16 - Autobianchi A112 3-door hatchback,
550 - Fiat 500 2-door sedan,
650 - Fiat 126 2-door sedan,
800 - Fiat 850 2-door sedan,
1100 - Fiat 127 3-door hatchback,
1400V - Fiat 238 panel van,
1600 - Fiat 124 4-door sedan,
1800 - Fiat 131 Mirafiori 4-door sedan (incl. police),
1900 - Fiat 125 5-door wagon,
1800SV - Fiat 124 Sport Spider roadstetarga/coupe,
2000D - Fiat 132 4-door sedan (incl. taxi),
Tuscani - Fiat Campagnola 2-door offroader,
Arco - Alfa Romeo Alfasud 4-door fastback,
Cabrio - 1974 Alfa Romeo Spider 2-door roadstetarga/coupe,
Falerno - Alfa Romeo Alfetta 4-door sedan (incl. police and Carabinieri),
Medici - Alfa Romeo Giulia (Type 105) 4-door sedan (incl. Carabinieri),
XT - Citroen DS21 4-dooor sedan/convertible,
80 - 1974 Oldsmobile 88 4-door hardtop/hearse,
3000 Riviera - Ferrari 308 2-door coupe/targa,
4200 Tampa - Ferrari Daytona 2-door coupe/targa/convertible,
Berlina - 1963 Maserati Quattroporte sedan,
Perbatto - Lamborghini Countach 2-door coupe/targa,
519e - BMW E12 520i 4-door sedan,
Costa - Opel Ascona B 2-door sedan/targa,
Pilot - Opel Kadett B 3-door wagon,
1100 - Simca 1000 4-door sedan,
Ball - VW Golf Mk1 3-door hatchback/convertible,
Cocce - VW Beetle 2-door sedan/convertible,
627 - 1974 Porsche 911 2-door coupe/targa/convertible.
D200 - Mercedes-Benz W115 4-door sedan (incl. taxi),
GE420 - Mercedes-Benz W116 4-door sedan,
GL450 - Mercedes-Benz R107 2-door coupe/targa/roadster,
TA3 - Mercedes-Benz T2 panel van/minibus/armoured van,
Ponderosa - 1973 Chevrolet K5 Blazer,
Ampezzo - Ford Cortina MkII 4-door sedan,
Cavalcade - Ford Escort MkII 2-door sedan/convertible,
Statesman - 1970 Range Rover 2-door SUV,
Golden Dawn - Rolls-Royce Silver Shadow 4-door sedan.
Chapter II:
Aero - Lancia Stratos 2-door coupe/targa,
Bastelli:
1900 SV - Fiat 124 Sport Spider 2-door coupe/targa/roadster,
Tourer - 1977 Buick Estate 5-door wagon,
M355 - 1965 Kaiser-Jeep M715 (military/civilian surplus),
Taxi - Checker Maraton 4-door sedan,
Cabrio - 1974 Alfa Romeo Spider 2-door roadster,
XT - Citroen DS21 4-door sedan/convertible,
90 - 1967 Oldsmobile 98 4-door sedan,
80 - 1974 Oldsmobile 88 4-door sedan,
Cavalcade - 1973 Oldsmobile Toronado 2-door coupe/convertible,
Sabre Custom - 1975 Oldsmobile Cutlass Supreme 2-door coupe/targa,
Corporal - 1964 Plymouth Valiant 5-door wagon,
Moire - 1975 Plymouth Gran Fury 4-door sedan (incl. police and taxi),
Southport - 1966 Chrysler Newport 5-door wagon,
3000 Riviera - Ferrari 308 2-door coupe/targa,
4200 Tampa - Ferrari Daytona 2-door coupe/targa/convertible,
DT100 - 1955 Dodge C100 single cab pickup truck,
Sedan - 1965 Imperial LeBaron 4-door sedan,
Attache - 1966 AMC Ambassador 4-door sedan,
Berlina - 1963 Maserati Quattroporte sedan,
Perbatto - Lamborghini Countach 2-door coupe/targa,
529e - BMW E12 530i 4-door sedan,
Provincial Series VI - 1975 Lincoln Continental Mark IV 2-door coupe/convertible,
Provincial Series VII - 1977 Lincoln Continental Mark V 2-door coupe/convertible,
Boulevard - 1973 Cadillac DeVille 4-door sedan,
Conluenzo - 1959 Cadillac Eldorado 2-door coupe/convertible,
Hearse - 1976 Cadillac Series 75 hearse,
Hollywood - 1977 Cadillac Fleetwood 4-door sedan,
Limousine - 1976 Cadillac Series 75 limousine/convertible,
Pilot - Opel Kadett B 3-door wagon,
160 - Datsun 610 5-door wagon,
180 - Datsun 620 2-door pickup,
ST25 - Datsun 240Z 2-door coupe,
Conestoga - 1974 Jeep Wagoneer 4-door SUV,
Utility - Jeep CJ5 2-door offroader,
Ball - VW Rabbit Mk1 3-door hatchback/convertible,
Model A "Bug" - VW Beetle 2-door sedan/convertible,
Model B "Freerider" - 1966 VW Type 2 panel van/minibus,
Longchamp - 1976 Pontiac Grand Ville 2-door coupe/convertible,
Sarthe (1st gen) - 1970 Pontiac LeMans 2-door coupe/convertible,
Sarthe (2nd gen) - 1976 Pontiac LeMans 4-door sedan (incl. police),
627 - 1974 Porsche 911 2-door coupe/targa/convertible,
GE420 - Mercedes-Benz W116 4-door sedan.
GL450 - Mercedes-Benz R107 2-door coupe/targa/roadster.
Windsor - 1949 Mercury Eight 2-door coupe/convertible,
Lynx - 1976 Stutz Blackhawk 2-door coupe/targa/convertible,
Beverly - 1955 Chevrolet Bel Air coupe/convertible,
Compostela - 1968 Chevrolet El Camino 2-door pickup,
Dispatcher 2500 - 1973 Chevrolet Suburban K20 4-door SUV (incl. sheriff),
Executive - 1977 Chevrolet Impala 4-door sedan (incl. police, taxi and detective),
Frigate - 1971 Chevrolet Corvette 2-door coupe/targa/roadster,
Ponderosa - 1973 Chevrolet K-5 Blazer (incl. sheriff and military),
Shuboir - 1975 Chevrolet Chevelle 5-door wagon,
Truck 3500 - 1973 Chevrolet C30 double-cab pickup/tow truck (incl. military),
Valestra - 1975 Chevrolet Nova 3-door hatchback,
Cargoline - 1972 Ford Econoline 2-door panel van/minibus,
Carino - 1971 Ford Pinto 3-door hatchback,
Coupe - 1932 Ford 2-door coupe/convertible,
Cross-Country - 1972 Ford Country Squire 4-door wagon,
Lakefield - 1963 Ford Fairlane 4-door sedan,
S200 - 1965 Ford F-200 single cab pickup truck,
SLT - 1971 Ford LTD 4-door sedan,
Thunderbolt - 1970 Ford Thunderbird 4-door sedan/convertible,
Golden Dawn - Rolls-Royce Silver Shadow 4-door sedan,
Union - 1975 Honda Accord 3-door hatchback.
Chapter III:
Aero - Lancia Stratos 2-door coupe/targa,
400 - Volvo 244 4-door sedan,
1900 SV - Fiat 124 Sport Spider 2-door coupe/targa/roadster,
Scepter - 1978 Buick Regal 2-door coupe/T-top/convertible,
Tourer - 1977 Buick Estate 5-door wagon,
W355 - 1965 Kaiser-Jeep M715 (civilian surplus),
Taxi - Checker Maraton 4-door sedan,
Cabrio - 1974 Alfa Romeo Spider 2-door roadster,
XT - Citroen DS21 4-door sedan,
90 - 1967 Oldsmobile 98 4-door sedan,
80 - 1974 Oldsmobile 88 4-door sedan,
Cavalcade - 1973 Oldsmobile Toronado 2-door coupe/convertible.
Sabre Custom - 1975 Oldsmobile Cutlass Supreme 2-door coupe/targa/convertible,
Corporal - 1964 Plymouth Valiant 5-door wagon,
Moire - 1975 Plymouth Gran Fury 4-door sedan (incl. police and taxi),
Southport - 1966 Chrysler Newport 5-door wagon,
3000 Riviera - Ferrari 308 2-door coupe/targa,
4200 Tampa - Ferrari Daytona 2-door coupe/targa/convertible,
DT100 - 1955 Dodge C100 single cab pickup truck,
Sedan - 1965 Imperial LeBaron 4-door sedan/convertible,
Attache - 1966 AMC Ambassador 4-door sedan,
Hare - 1975 AMC Pacer 3-door hatchback,
Berlina - 1963 Maserati Quattroporte sedan,
Perbatto - Lamborghini Countach 2-door coupe/targa,
529e - BMW E12 530i 4-door sedan,
Loire - 1977 Lincoln Versailles 4-door sedan,
Provincial Series VI - 1975 Lincoln Continental Mark IV 2-door coupe/convertible,
Provincial Series VII - 1977 Lincoln Continental Mark V 2-door coupe/convertible,
Boulevard - 1973 Cadillac DeVille 4-door sedan,
Conluenzo (1st gen) - 1959 Cadillac Eldorado 2-door coupe/convertible,
Hearse - 1976 Cadillac Series 75 hearse,
Hollywood - 1977 Cadillac Fleetwood 4-door sedan,
Limousine - 1976 Cadillac Series 75 limousine,
Pilot - Opel Kadett B 3-door wagon,
160 - Datsun 610 5-door wagon,
180 - Datsun 620 2-door pickup,
ST25 - Datsun 240Z 2-door coupe,
Conestoga - 1974 Jeep Wagoneer 4-door SUV,
M-5 - Jeep CJ5 2-door offroader,
Ball - VW Rabbit Mk1 3-door hatchback/convertible,
Model A "Bug" - VW Beetle 2-door sedan/convertible,
Model B "Freerider" - 1966 VW Type 2 panel van/minibus,
Longchamp - 1976 Pontiac Grand Ville 2-door coupe/convertible,
Sarthe (1st gen) - 1970 Pontiac LeMans 2-door coupe/convertible,
Sarthe (2nd gen) - 1976 Pontiac LeMans 4-door sedan (incl. police),
Venus - 1969 Pontiac Catalina 4-door wagon,
Vulture - 1976 Pontiac Firebird 2-door coupe/targa,
627 - 1974 Porsche 911 2-door coupe/targa/convertible.
E240 - Mercedes-Benz W123 4-door sedan,
GE420 - Mercedes-Benz W116 4-door sedan.
GL450 - Mercedes-Benz R107 2-door coupe/targa/roadster.
Lynx - 1976 Stutz Blackhawk 2-door coupe/T-top/convertible,
Compostela - 1968 Chevrolet El Camino 2-door pickup,
Dispatcher 2500 - 1973 Chevrolet Suburban K20 4-door SUV (incl. sheriff),
Executive - 1977 Chevrolet Impala 4-door sedan (incl. police and taxi),
Frigate - 1971 Chevrolet Corvette 2-door coupe/targa/roadster,
Ponderosa - 1973 Chevrolet K-5 Blazer (incl. sheriff),
Shuboir - 1975 Chevrolet Chevelle 5-door wagon,
Truck 3500 - 1973 Chevrolet C30 double-cab pickup/tow truck,
Valestra - 1975 Chevrolet Nova 3-door hatchback,
Cargoline - 1972 Ford Econoline 2-door panel van/minibus,
Carino - 1971 Ford Pinto 3-door hatchback,
Coupe - 1932 Ford 2-door coupe/convertible,
Cross-Country - 1972 Ford Country Squire 4-door wagon,
Lakefield - 1963 Ford Fairlane 4-door sedan
S200 - 1965 Ford F-200 single cab pickup truck,
SLT - 1971 Ford LTD 4-door sedan,
Thunderbolt - 1968 Ford Thunderbird 4-door sedan/convertible,
Trinidad - 1977 Ford Granada 4-door sedan,
Golden Dawn - Rolls-Royce Silver Shadow 4-door sedan,
Regalia - 1974 Toyota Corolla 4-door sedan,
Futura - 1975 Honda Civic 3-door hatchback,
Union - 1975 Honda Accord 3-door hatchback,
Heavy vehicles:
Chapter I:
B6 - 1977 Volvo F10 semi truck/box truck/flatbed.
12 - 1970 Fiat 343 bus,
6400 - 1963 Fiat 643N semi truck/flatbed/box truck/dump truck,
Chapter II/III:
Roader - 1961 Dodge Frank Motor Home,
354 - M35 "Deuce and a half" military/surplus truck,
356 - M809 6x6 military truck,
600 - 1976 Peterbilt 359 semi truck,
Bus - GM New Look bus,
S700 - 1968 Ford F-700 box truck/flatbed/dump truck/armoured truck (incl. SWAT),
T700 - 1968 Ford B-700 bus,
T8 - 1967 Kenworth W900A semi truck,
Warrior - 1971 Winnebago Brave,
Motorbikes:
Chapter I:
250 - 1963 Ducati 250,
Crawler - 1968 Ducati Scrambler,
R800 - 1972 Ducati SS 750,
850 Monza - 1976 Moto Guzzi 850 Le Mans,
150 RO - 1971 KTM 175 GS,
T900 - 1973 BMW R90S,
Apina 50 - 1963 Piaggio Vespa 50cc,
Apina 125 - 1968 Piaggio Vespa 125 Primavera,
Highwayman - 1965 Harley-Davidson Electra Glide 1200.
Chapter II/III:
250 - 1963 Ducati 250,
Crawler - 1968 Ducati Scrambler,
R800 - 1972 Ducati SS 750,
850 Monza - 1976 Moto Guzzi 850 Le Mans,
150 RO - 1971 KTM 175 GS,
T900 - 1973 BMW R90S,
500OX - 1975 Yamaha XT500,
S800 - 1972 Suzuki GT750,
Apina 125 - 1968 Piaggio Vespa 125 Primavera,
Cruiser - 1976 Harley-Davidson Softail,
Highwayman - 1965/1974 Harley-Davidson Electra Glide 1200 (incl. police).
Glider - 1974 Honda Goldwing GL 1000,
T90 - 1969 Honda C90,
TX125 - 1973 Honda CR125M,
Boats:
Returning from Mafia III (Vindicator and Airboat only in Chapter II and III), plus:
M400 - 1970s medium-sized motorboat (incl. Italian police and coast guard),
U800 - 1960s tugboat,
U900 - 1960s fishing smack,
Aqua Blu - 1969 Riva Aquarama,
2500 - 1970s American racing speedboat.
BC450 - 1976 Kawasaki JS400 jet ski.
Planes (Chapter II/III):
A45 Stallion - 1944 NAA P51B Mustang.
300 - 1967 Cessna 172H,
Noter - 1969 Cessna Citation,
S9 Ute - 1967 Piper P-31 Cherokee,
Mosquito 500 - 500cc ultralight aircraft.
submitted by YourOwnBiggestFan to MafiaTheGame [link] [comments]

MAME 0.218

MAME 0.218

It’s time for MAME 0.218, the first MAME release of 2020! We’ve added a couple of very interesting alternate versions of systems this month. One is a location test version of NMK’s GunNail, with different stage order, wider player shot patterns, a larger player hitbox, and lots of other differences from the final release. The other is The Last Apostle Puppetshow, an incredibly rare export version of Home Data’s Reikai Doushi. Also significant is a newer version Valadon Automation’s Super Bagman. There’s been enough progress made on Konami’s medal games for a number of them to be considered working, including Buttobi Striker, Dam Dam Boy, Korokoro Pensuke, Shuriken Boy and Yu-Gi-Oh Monster Capsule. Don’t expect too much in terms of gameplay though — they’re essentially gambling games for children.
There are several major computer emulation advances in this release, in completely different areas. Possibly most exciting is the ability to install and run Windows NT on the MIPS Magnum R4000 “Jazz” workstation, with working networking. With the assistance of Ash Wolf, MAME now emulates the Psion Series 5mx PDA. Psion’s EPOC32 operating system is the direct ancestor of the Symbian operating system, that powered a generation of smartphones. IDE and SCSI hard disk support for Acorn 8-bit systems has been added, the latter being one of the components of the BBC Domesday Project system. In PC emulation, Windows 3.1 is now usable with S3 ViRGE accelerated 2D video drivers. F.Ulivi has contributed microcode-level emulation of the iSBC-202 floppy controller for the Intel Intellec MDS-II system, adding 8" floppy disk support.
Of course there are plenty of other improvements and additions, including re-dumps of all the incorrectly dumped GameKing cartridges, disassemblers for PACE, WE32100 and “RipFire” 88000, better Geneve 9640 emulation, and plenty of working software list additions. You can get the source and 64-bit Windows binary packages from the download page (note that 32-bit Windows binaries and “zip-in-zip” source code are no longer supplied).

MAME Testers Bugs Fixed

New working machines

New working clones

Machines promoted to working

Clones promoted to working

New machines marked as NOT_WORKING

New clones marked as NOT_WORKING

New working software list additions

Software list items promoted to working

New NOT_WORKING software list additions

Source Changes

submitted by cuavas to MAME [link] [comments]

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